
After a closed beta and an open beta full of valuable feedback, Season 1 — First Sail is finally open to all pirates. Starting today you can weigh anchor at play.untung99.lol, free of charge, with no registration beyond your own Minecraft account.
Barasakti Bay is now fully open. Broken-Anchor Harbor serves as the main dock where your new ship berths and where every deckhand's story begins. At the Deckhands' Market you can recruit crew, buy maps, and sell your first plunder. The Nagasasra Workshop — where the Captain once forged his kris — is now kept by Ki Sauh, ready to forge and upgrade your ships and weapons. The Compass Tower acts as the quest hub and weekly bounty board, and at the far end of the bay waits the Undersea Temple, holding the earliest secrets of this world.
The eight-quest onboarding questline is ready to play. It is deliberately designed to teach one core mechanic per quest: basic movement and compass navigation, crafting your Pirate Dinghy, handling sails and reading the wind, combat and ship cannons, the spice economy and price arbitrage between islands, and finally the crew system and onboard roles. Expect roughly 60–90 minutes to finish, with a tone that climbs from warm and playful early on to mysterious near the end.
Season 1 peaks at Quest 7, “Whisper from the Sea.” You will carry a rusty kris to the Undersea Temple, dive past underwater hazards, and face the server's first mini-boss: the Young Sea Serpent. Defeating it unlocks a vision from the Segara Queen along with your first Pearl shard — the key that opens the Sacred Arts, the Nusantara kris-magic system.
To celebrate the launch we have posted an Opening Bounty: the first pirate or fleet to defeat the Young Sea Serpent earns the “First Conqueror” title and 5,000 gold coins. The title is permanent and can only ever be claimed once in the server's lifetime.
Note that all beta progress was reset ahead of this launch, so everyone truly starts from the same point. This is the best possible moment to become one of the founding pirates whose names are remembered from day one. Weigh anchor, recruit your first crew, and see you at sea!